Satchels are a type of item added by Thermal Expansion. They store items, exactly like Chests do, except portable. Satchels cannot be placed in the world like Strongboxes; they can only be opened when held.
Satchels can have Signalum Security Locks installed on them to configure who may access their contents.
To prevent creating infinite storage, as well as some world-corrupting issues, Satchels cannot store items that can also store items themselves, like other Satchels and Strongboxes.
Satchels follow Thermal Expansion's tier system. The tier of a Satchel determines its base storage capacity.
The Creative Satchel duplicates items that are put in by turning them into full stacks. For obvious reasons, this Satchel tier cannot be legitimately obtained.
Satchels can be enchanted with the Holding enchantment to increase their capacity. This means that the capacity of a Satchel depends on two things: tier and Holding enchantment level.
The following table shows how many storage slots Satchels have, depending on tier and Holding enchantment level.
Tier | Unenchanted | Holding I | Holding II | Holding III | Holding IV |
---|---|---|---|---|---|
Basic | 9 | 18 | 27 (Chest) | 36 | 45 |
Hardened | 18 | 27 (Chest) | 36 | 45 | 54 (Large Chest) |
Reinforced | 27 (Chest) | 36 | 45 | 54 (Large Chest) | 63 |
Resonant | 36 | 45 | 54 (Large Chest) | 63 | 72 |
The Creative Satchel always has only one slot, regardless of enchantments.