This is a list of mods that support the Redstone Flux energy system in some way. These are not all of them, but it should at least cover the most important ones.
Mod | Description |
---|---|
Applied Energistics 2 | A system for storing items and managing automation and item distribution |
AutoPackager | A machine that crafts items with 2x2 or 3x3 crafting patterns |
Big Reactors | Multiblock reactors and turbines that generate large amounts of RF |
Binnie Mods | Addons for Forestry that add more bees and trees, flower breeding, and a genetic manipulation system |
Botania | Flowers and nature magic. Has a way to convert its own energy to RF |
BuildCraft | Pipes, fillers, builders, and various other tools for automation |
BuildCraft Additions | Extending BuildCraft with Fluid Canisters, Kinetic Capsules, Power Tools and more |
Compact Machines | Adds the ability to build contraptions inside of a single block |
EnderIO | Compact conduits, painted things and access to your stuff through an eye of ender |
EnderTech | Ender-themed technological expansion for Thermal Expansion |
Extra Utilities | Just a bunch of fairly useful things |
Forestry | Automated farming, bees, trees and more |
Mekanism | Low, mid, and high tier machinery |
MineFactory Reloaded | Machines for automating a wide variety of tasks |
OpenComputers | Modular computers that can be programmed in Lua |
Railcraft | New rail transport system and various other utilities |
Redstone Arsenal | RF-powered tools and armor |
RFTools | Various tools that are related to RF or technology in general |
Simply Jetpacks | RF-powered jetpacks and flux packs |
Thermal Expansion | Provides new options for automation and processing |
Tinkers' Construct | Modular tool and weapon building |